The People behind RDR2

In this article, you can see valuable information about the role distribution, seniority, and breakdowns per department of the development team behind RDR2.


Let's get started: (all info available at https://www.rockstargames.com/reddeadonline/thankyou)




Departments:







Key takeaways:

  • We see an overall decrease of workers compared to GTA V development team, of around -937 people (-17%).
  • The total number of people that worked at RDR2 are 4,741. In GTA V, they were 5,678
  • In RDR2, there's more artists than testers, unlike GTA V. (https://docs.google.com/spreadsheets/d/1CezMKHhBbMymekGPJBkEtsvEKuknwKEVCH7E_GrpuZk/edit?gid=0#gid=0)
  • The majority of testers are from Rockstar India.
  • If you're an environment artist, apply at R*.
  • Engine and Graphics Programmers in R* are 1:1
  • R* Dundee is the studio with less workers.
  • Average localizers per language is 10.4 people.
  • The Associate-Junior Ratio is 469:13
  • There are more vice presidents than Juniors.
  • Each QA Lead oversees 7-10 testers.
  • There's 1 director per 5 seniors.
  • Put your takeaway in the comments :-)

See the spreadsheet: https://docs.google.com/spreadsheets/d/1eDlxwur7aXzSViXahk5tQLHIoip53slAWsAt0JZg8rg/edit?gid=0#gid=0

This game just can't stop selling:


Note: There maybe inaccuracies, although I revised a lot. I didn't went one by one person, what i did is CTRL+F'ED the terms and carefully wrote down the number in the spreadsheet, this may not include contractors, voice actors and alike. Enjoy the data :)! r/dataisbeautiful lol

 What surprised you most about the RDR2 development team breakdown? See you! :P

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